Sound Byte Libs 0.5.1-121-g3358a44
C++ firmware library for audio applications on 32-bit ARM Cortex-M processors
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table_friction.hpp File Reference

A bow: friction solved against the string (Physical modeling — primitive) More...

Detailed Description

A bow: friction solved against the string (Physical modeling — primitive)

Definition in file table_friction.hpp.

#include <cmath>
#include <cstdint>
#include <sbl/dsp/diagram/graph.hpp>
#include <sbl/dsp/pm/contracts.hpp>

Go to the source code of this file.

Classes

struct  sbl::dsp::pm::BowTable
 One bow: a lute-solved family and the shape of its arrays. More...
 
class  sbl::dsp::pm::TableFriction
 

Namespaces

namespace  sbl
 Root namespace for all Sound Byte Libs code.
 
namespace  sbl::dsp
 
namespace  sbl::dsp::pm
 Physical modeling: laws, bows, junctions, loads, resonators, strings (docs/conventions/physical-modeling.md).