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Sound Byte Libs 0.5.1-121-g3358a44
C++ firmware library for audio applications on 32-bit ARM Cortex-M processors
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One bow: a lute-solved family and the shape of its arrays. More...
One bow: a lute-solved family and the shape of its arrays.
The generated headers give a family and its limits; this carries them together with the geometry needed to read them, so a bow can be passed around as one value and a set of bows is an array.
Definition at line 76 of file table_friction.hpp.
#include <table_friction.hpp>
Public Attributes | |
| const float * | family = nullptr |
| force_slices rows, light bow first | |
| const float * | limits = nullptr |
| static-friction limit per slice | |
| uint8_t | slices = 0 |
| uint16_t | size = 0 |
| samples per row | |
| uint16_t | stride = 0 |
| row pitch (size + guard points) | |
| float | dv_max = 1.0f |
| relative velocity at the last sample | |
| const float* sbl::dsp::pm::BowTable::family = nullptr |
force_slices rows, light bow first
Definition at line 77 of file table_friction.hpp.
Referenced by sbl::dsp::pm::TableFriction::set_bow().
| const float* sbl::dsp::pm::BowTable::limits = nullptr |
static-friction limit per slice
Definition at line 78 of file table_friction.hpp.
Referenced by sbl::dsp::pm::HybridFriction::set_bow(), and sbl::dsp::pm::TableFriction::set_bow().
| uint8_t sbl::dsp::pm::BowTable::slices = 0 |
Definition at line 79 of file table_friction.hpp.
Referenced by sbl::dsp::pm::HybridFriction::set_bow(), and sbl::dsp::pm::TableFriction::set_bow().
| uint16_t sbl::dsp::pm::BowTable::size = 0 |
samples per row
Definition at line 80 of file table_friction.hpp.
Referenced by sbl::dsp::pm::TableFriction::set_bow().
| uint16_t sbl::dsp::pm::BowTable::stride = 0 |
row pitch (size + guard points)
Definition at line 81 of file table_friction.hpp.
Referenced by sbl::dsp::pm::TableFriction::set_bow().
| float sbl::dsp::pm::BowTable::dv_max = 1.0f |
relative velocity at the last sample
Definition at line 82 of file table_friction.hpp.
Referenced by sbl::dsp::pm::TableFriction::set_bow().