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Sound Byte Libs 0.5.1-121-g3358a44
C++ firmware library for audio applications on 32-bit ARM Cortex-M processors
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Files | |
| bow.hpp | |
| A bow: a speed, a weight, and a friction law at a string's junction (Physical modeling — composition) | |
| bow_set.hpp | |
| Several table laws behind one select, and the bow that plays them (Physical modeling — composition) | |
| bow_tables.hpp | |
| The generated bow tables, declared once (Physical modeling — primitive) | |
| bowed_string.hpp | |
| A bowed string (AP-032 Phase 3; AP-041 Phase 4) (Physical modeling — widget) | |
| contracts.hpp | |
| What a load, an exciter, a termination and a friction law provide (Physical modeling — cross-cutting) | |
| hybrid_friction.hpp | |
| The table's curve, its force scaled by the rosin's warmth (Physical modeling — primitive) | |
| load_junction.hpp | |
| Where the string meets its bridge (Physical modeling — composition) | |
| mass_spring_damper.hpp | |
| A lumped resonator that can be a load (Physical modeling — primitive) | |
| modal_resonator.hpp | |
| A body as several resonances at one point (Physical modeling — composition) | |
| string_base.hpp | |
| What every string widget is made of (Physical modeling — widget base) | |
| string_loop.hpp | |
| A string as two waveguide segments (Physical modeling — composition) | |
| switched_exciter.hpp | |
| One of two exciters, chosen per block (Physical modeling — composition) | |
| table_friction.hpp | |
| A bow: friction solved against the string (Physical modeling — primitive) | |
| thermal_friction.hpp | |
| A bow whose friction remembers: the thermal model (Physical modeling — primitive) | |